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Star Trek Online review

Verdict:

Fantastic space battles but tedious ground combat. It's a good game and one that will thrill any trekkie.

Review Date: 1 Apr 2010

Price when reviewed: £24

Buy it now for: £9
(see more store prices)

Supplier: http://www.thegamecollection.net

Reviewed By: Barry de la Rosa

Our Rating 4 stars out of 5

Star Trek Online (STO) is a massively multiplayer online game (MMO) set in the Star Trek universe. More specifically, it's set in the year 2409, 30 years after the last Next Generation film (Nemesis), as opposed to the recent re-boot of the franchise.

Fans of the various TV series will recognise names, places and musical scores, which create a unique Star Trek atmosphere. Many of the non-player characters you meet are descendants of characters from the series, and some locations and alien races will be familiar.

You start the game by choosing a class from a choice of three. Tactical officers gain skills directly affecting weapons systems; engineering officers can repair and strengthen you and your allies; and science officers earn abilities that distract, hinder and weaken the enemy, with familiar Star Trek technology such as tractor beams and tachyon waves.

As well as choosing your own career, over the course of the game you recruit Bridge Officers to fill open positions on your ship, so in effect you can try out different classes vicariously through your officers, testing their skills and creating your own perfect build. Depending on which class you've chosen, as you gain ranks your ship will gain more slots for certain officer classes.

To rise in the ranks you must complete a series of plot-driven missions. You must first navigate to the relevant system using the sector map. If other players are doing the same mission, you automatically join their group as you enter the system. Space combat is central to the game; it's all about taking down the enemy's shields before blasting its hull with various beam, cannon and projectile weapons. Other skills can be used to weaken or temporarily disable the enemy.

Some missions require ground-based combat, however, and this is the game's biggest weakness. It's a typical third-person RPG, but the interface to control your crew is awkward and they often get stuck carrying out your orders. However, there are many interesting skills and abilities associated with each class, making team-work vital when grouped with other players.

Many critics have attacked the game for being shallow, but that's missing the point. STO is certainly more casual than most MMOs, in the sense that it's relatively easy to play. It also adheres strictly to the Star Trek philosophy, steering well clear of controversial or adult themes. However, that's far from saying that it's simply a kids' game. In fact, we were initially overwhelmed by the amount of abilities, skills and statistics one must consider to master the game.

There is quite a steep learning curve, with every possible career path laid out ahead of you and very little help in deciding which one will suit your character or your preferred playing style. In a sense there is much trial and error required. Choosing your class is the first big choice, and one which you're likely to re-visit a few times in the future as you try different combinations of abilities and skills.

Playing an MMO is about playing with other people. You can form your own groups to be more effective, using different classes to create a balanced and more effective force. You can also join a Fleet, STO's player societies, which offer a shared space for storing and exchanging items plus a communal chat channel.

Playing as a Federation character can be purely a PvE (player versus environment) experience. However, once you reach the rank of Lieutenant (which takes only a few hours) you can start a PvP (player versus player) character on the Klingon side, either playing as a Klingon or one of the other alien races opposed to Starfleet. You can choose to enter PvP arenas with your Federation character if you so wish.

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User comments

My son purchased Star Trek Online for $30 and did not realize that there was a monthly usage fee of $15/month. Unfortunately, he cannot afford a 15/month charge to play the game so we tried to immediately return the game. Of course the games was not installed nor activated but the store would not
accept the software back because it had been opened.

I do not blame the store because they have a clearly advertised policy that is well known. Fortunately, they have agreed to refund my son after I contacted the manager and explained the situation again. I do still hold ATARI responsible for their misleading advertising and pricing scheme. How can they justify charging people $30+ for a game that is useless unless they are willing to pay $15/month to play it after 30 days . . . I have never heard of such a racket! I have seen web sites that charge monthly fees to play online without an initial fee and other where you pay an initial fee and can access multi-player online games for free for the most part (some charge for additional special features) but never where a company charges both
an up-front purchase price plus a monthly fee that is 50% of the initial price just to use the game.

This pricing scheme is ridiculous but that is their right as the producer of the game to charge what they think they can for the game. The part I object to the most is the lack of advertising about the monthly fees for this game until after it is opened. I saw in only one spot on the box in small writing that mentioned that the game included a 30 day access to the online game. Unfortunately, my son did not interpret that to mean that you could not play the game after the 30 days unless you were willing to pay the addition $30/month fee. (Of course, he could have paid the $300 lifetime access but I wonder how long ATARI really is obligated to maintain the game server.) The thing that ATARI does not realize is that their lack of notice of this monthly charge and the true cost of this game is what makes them liable.

The packaging for this game is miss leading and reminds me of the medicine men selling snake oil -- the problem they faced is that they could only sell their fake product a couple of time before everyone got wind of what was truly in the bottle. I suspect with the internet, this "secret" will be out soon and there will hopefully be few people that will unwittingly fall for this.

I used to be a big fan of ATARI throughout the 80's and 90's working long hours so I could purchase an ATARI 800 and 800XL computer and later the gaming software for my PC -- needless to say, I am very disappointed in this company for resorting to this sort of gimmicks to sell their products. I truly had expected better.

By rh12345 on 11 Apr 2010

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