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Need for Speed returns to next-generation consoles

Need for Speed EA E3

Need for Speed is being rebooted for XBox One, PS4 and PC

At its E3 press conference, EA announced the return of Need for Speed. Interestingly, that’s the official name without any subtitle, almost as though it were a reboot for the series. In part it is, with EA stating it’s taken inspiration from other titles in the long-running series including Carbon and Rivals.

EA has promised that Need for Speed will feature open environments twice the size of those found in Rivals. Giant maps will be there for you to explore, race and own. To bring a degree of realism, Need for Speed will use EA’s Physical Based Rendering (PBR) that’s also being used for Star Wars Battlefront. 

“Built around real world icons are five action-packed overlapping stories. Every choice, every second and every minute propels your progression through the five ways to play; Speed, Build, Crew, Style and Outlaw.”

The game will be broken down into five main modes: Speed, based around racing as fast as possible; Style, where you’re rewarded for sliding and drifting elegantly through the maps; Build, where you need to focus on the look, sound and drive of your car; Crew, where you’ll be driving with friends and finally Outlaw, where you’ll be in pursuit by law enforcement and tasked with escaping.

As expected, there are tonnes of customisation options when it comes to fine-tuning your car. You can check out the exciting E3 announcement trailer below. Need for Speed is releasing on November 3rd, 2015 on PC, XBox One and PS4.

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